

PROS: Strongest Knights, good boom starting in Castle Age, very fast Castle drop with Fast Castle stratĬONS: Lack bonuses in Dark Age, free Farm tech bonus means little in Feudal Age, poor late game due to shallow tech tree PROS: Weird start can sometimes put them a villager or two ahead, cheaper techs in Imperial Age means a variety of strategies can be performed in Imperial AgeĬONS: Weird start is can be detrimental in Dark Age, technology bonus negligible in Feudal, tech bonus poor in Castle Age, poor lategame due to shallow tech tree except for Bombard Towers

PROS: Woodcutting bonus is strong and useful for all map types and allows at least above average performance with most strats, above average Archer and XBow rush due to woodcutting bonus, best Halbs + Onagers + Rams combo in early Imp, ridiculously powerful late game due to SiegeĬONS: No cons. PROS: Virtually immune to Feudal Age rushing due to free Town Watch and cheap Skirms and 20% stronger buildings, reaches Imperial relatively early and has a strong Arb-Halb-Ram rush, wide tech tree and strongest Bombard Towers make them viable in lategame, can field cheap armies late game with cheap Skirms and HalbsĬONS: Overall very slow civ due to lacking economic bonuses, no Dark Age bonus, majority of units are missing some upgrades PROS: Goes through Dark Age to hit Feudal quickly, good Archer rush due to early Feudal time and production bonus, good XBow rush in Castle, good Early Imperial attack due to cheap Town Centers and range bonuses for Arbs/LBowsĬONS: Lack strong eco between Feudal and late Castle Age, poor late game due to shallow tech tree PROS: +5 gathering allows for very fast Farming and brings resources in quickly, eco and military production bonus allows at least above average performance in most strats, best Dark Age Rush due to free Loom and production bonus, good Archer rush in Feudal Age, can easily win games by flooding Eagles Arbs and Rams in early Imperial AgeĬONS: No Scouts means they are somewhat weak to Skirms in Feudal Age, no Knights and thus weak in Castle Age, weak lategame due to shallow tech tree and weak buildingsīritons are a middle-of-the-road civ without huge pros or huge cons. r/projectceleste - Age of Empires Online Official Forums - Bug Reporting/Ask for HelpĪrchive of Old/Inactive Channels - WIP - here Other AoE Communities

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